Everything needed to connect training to the work people actually do
Unity Logic Task Manager is one system, not a suite of disconnected tools. Training produces competency evidence, competency evidence produces qualifications, and qualifications decide which operational work an employee can be given.
Training document library
Version-controlled training documents. Assignments pin the exact document version an employee read, so a later revision never rewrites their history — it triggers retraining instead.
Assessments are authored and approved by administrators, and every attempt is scored on the server. Scores and attempt history cannot be edited from the browser.
Practical sign-off
Where reading and answering isn't enough, a named assessor records an observed practical sign-off with notes. Sign-offs are reviewable and retained.
Qualification gates
Qualifications are derived from evidence, not typed in. Missing or retired evidence fails closed: the work is held, not quietly allowed.
One definitive register of operational tasks with owning department, competency requirements, activation readiness and visibility of unresolved source data.
Start, pause, resume and complete produce a server-side session record. Active time is measured by the system rather than estimated afterwards.
See the platform running against real operational tasks
We can walk you through the full loop: a training document, the competency it proves, the qualification gate it opens, and the work that gets allocated because of it.